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Commit the spec and scaffold the system it describes:
- SPEC.md: the full v0.1 engineering spec
- crates/: trust-layer Rust workspace, unit-tested
- bench-runner: interleaved ABAB scheduling with discarded warm-ups,
deterministic bootstrap CIs over the ratio of medians,
CI-lower-bound accept rule, env fingerprinting, and a CLI with
compare + A/A self-test modes (A/A verified passing end-to-end)
- diff-test: gate outcome model, sha256 corpus pin verifier that
refuses on mismatch, per-target equivalence policy parser
(byte-identical default, explicit fp-tolerance opt-in)
- ledger: append-only SQLite attempt schema with UPDATE/DELETE
refused by triggers, anti-double-attempt query
- report: cores-saved and dollars/yr ROI math over speedup CIs,
pricing.toml inputs
- playbook/: classes 1-7 with preconditions, procedure, verification
notes, and known failure modes per class
- agent/: Python package skeleton — six-tool contract and prompting
spine, harness IPC deferred to Phase 1
- config/: accept.toml (2% threshold, 30 runs/side), pricing.toml
- targets/, corpora/, results/calibration/: layout and policy docs
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01EcKPWQ3MQD4NdEHwar96u2
1.7 KiB
1.7 KiB
Class 3 — Allocation churn
First source-touching class: reduce the number of allocations, not the allocator servicing them.
Preconditions
- Class 2 helped but allocator symbols still hot, or allocation shows up as cache misses from pointer-chasing freshly allocated objects.
- Profile signature: allocation inside hot loops;
Vec/Stringreallocation churn; many short-lived objects of the same type.
Procedure (cheapest first)
- Hoist allocations out of loops; reuse buffers via
clear()instead of re-creation. Vec::with_capacity/reservewhere the size is known or bounded.- Small-vector types (
smallvec, fixed inline buffers) for collections that are almost always tiny — confirm the size distribution from the profile or a counting instrument first. - Arena allocation (
bumpalo, typed arenas) for phase-scoped object graphs with a clear reset point.
Verification notes
- Buffer reuse is where stale-data bugs come from: golden replay must cover inputs of decreasing size across a session so a dirty buffer would surface. Add such a sequence to the corpus if missing.
- Arenas change drop order; targets with observable
Dropside effects (logging, flushing) can diverge on golden replay — that divergence is a real reject, not noise.
Known failure modes
with_capacityguesses that overshoot: RSS regression the wall-clock number won't show — check the captured max RSS.- smallvec inline sizes chosen by vibes: an inline buffer bigger than the cache line it saves. Measure, don't guess.
- Reuse introducing borrow-checker contortions that force
unsafe—unsafeintroduction routes toneeds-human-review(SPEC §8).