phase3-cjson-002 (class 5+3): stack-buffer number parsing + strtod round-trip replacing sscanf. +8.85% median, 95% CI [+7.5%, +10.0%] on the C target, banked. 100% audit: byte-identical golden replay, independent ASan+UBSan clean, 10k-input differential fuzz 0 divergences, patch bounds/free-gating verified by eye. - verdict: an infrastructure sanitizer-BUILD failure (missing runtime, broken toolchain) now caps the accept at needs-human-review and logs it, instead of crashing the verdict and losing a measured bench. - results/phase3/: four public case studies (tokei class-5 wins; build flags + allocators; the comrak caught false-accept; the cJSON cross-language proof) + README. Compound-speedup claim stated as an approximation, not a measured figure (CIs don't multiply). - .gitignore: cjson build-artifact dirs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EcKPWQ3MQD4NdEHwar96u2
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Case study 2 — cheap wins first: build flags and allocators
The playbook's ordering principle (SPEC §3.3, CLAUDE.md non-negotiable #3): build flags → LTO → PGO → allocator swap → then code changes. The cheapest classes are tried first because they carry the lowest cost-per-attempt and the lowest risk. Two of them produced Phase-0 results that frame the whole project's discipline.
Class 1 — link-time optimization (tokei) — ACCEPTED
phase0-tokei-003: set lto = true (fat LTO, up from thin) and
codegen-units = 1 in tokei's release profile.
- Speedup: 1.104 median, 95% CI [1.085, 1.120] vs the pristine
thin-LTO baseline. - Byte-identical golden replay; no source change, so equivalence is by construction (same code, different codegen). Auto-accept tier.
- A pure build-config win worth +10% — the cheapest possible class, and on this target the single largest individual increment.
The lesson the ledger enforces: you do not go hand-optimize a hot loop before you have tried turning on the optimizer's own switches.
Class 2 — allocator swap (comrak) — NEEDS-HUMAN-REVIEW
phase0-comrak-002: swap the global allocator to
mimalloc.
- Speedup: 1.046 median, 95% CI [1.033, 1.058] — a real, CI-clean +4.6% on comrak's Pro Git render.
- Byte-identical golden replay. And yet the verdict is not
accepted— it isneeds-human-review.
Why: an allocator swap changes the process's memory behavior globally. It is exactly the class of change SPEC §8 routes to a human — not because this instance is wrong, but because "the benchmark got faster" is not sufficient evidence that a global allocator change is safe under every workload, fragmentation pattern, and concurrency scenario the target will meet in production. The pipeline measured a real win and then refused to auto-ship it, tagging it for a human ruling instead.
What the pair demonstrates
The cheap classes are not lesser — class 1 produced this project's biggest single win. But "cheap to try" is not "safe to auto-accept." LTO is deterministic codegen: accept it. An allocator swap is a global behavioral change: measure it, prove the speedup, and still hand it to a human. The tier is decided by the nature of the change, never by the size of the number — the same rule that later caught a leaking teardown patch the bench loved (case study 3).