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phase4: service-mode latency bench + mechanical ROI report generator
- bench-runner service mode (SPEC §3.1 mode c): a coordinated-omission- correct, open-loop, fixed-rate load generator; latency measured from the intended send time so queueing is counted, not hidden. Interleaved A/B of two server binaries, exact percentiles (bounded sample, no HDR bucketing error), bootstrap p50/p99 CIs via the existing ratio-CI machine. service-calibrate: A/A false-positive + injected latency- regression detection (calibration in progress). - targets/cjson/service.c: minimal single-threaded HTTP server wrapping the patched cJSON.c (trust-layer, outside the workspace allowlist); env-toggled per-request busy-wait for the injection calibration only. - report generator (crates/report bin): reads a ledger row + optional service-latency JSON, renders throughput→cores→dollars and/or latency percentiles, every figure with its CI, pricing source, and the methodology printed inline (SPEC §9); flags any non-accepted row so a rejected change never reads as a committed saving. - ledger::report_row; justfile service/service-calibrate/report. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01EcKPWQ3MQD4NdEHwar96u2
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//! Service-mode latency bench (SPEC §3.1 mode (c)). A coordinated-
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//! omission-CORRECT, open-loop, fixed-rate load generator: requests are
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//! scheduled at `start + i/rate` and each latency is measured from its
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//! *intended* send time, not its actual send time. So when the server
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//! falls behind, the requests that pile up behind it each carry the full
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//! queueing delay a real client would see — the exact error (coordinated
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//! omission) that closed-loop tools like `ab` hide. We store every
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//! latency and take exact percentiles (no HdrHistogram bucketing error;
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//! the sample is bounded).
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//!
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//! Interleaved A/B, like the wall-time bench: each session yields one
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//! percentile (p50/p99) per side; the existing bootstrap ratio-CI machine
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//! then works unchanged, treating "p99 latency" the way it treats "wall
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//! time" — lower is better, speedup = baseline / candidate.
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use anyhow::{anyhow, ensure, Result};
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use std::io::{BufRead, BufReader, Read, Write};
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use std::net::{Ipv4Addr, TcpStream};
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use std::process::{Child, Command, Stdio};
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use std::sync::atomic::{AtomicUsize, Ordering};
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use std::sync::{Arc, Mutex};
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use std::time::{Duration, Instant};
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use crate::stats::{self, RatioCi};
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pub struct ServiceCfg {
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pub server_bin: String,
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pub doc: String,
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pub iters: u64,
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pub rate: f64,
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pub count: usize,
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pub warmup: usize,
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pub workers: usize,
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/// Prefix that pins the SERVER to a core (e.g. `taskset -c 2`); the
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/// load generator runs on the other cores.
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pub pin_prefix: String,
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/// Calibration only: inject this many µs of busy-wait per request
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/// (via HOTPATH_INJECT_US) to validate the harness detects a known
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/// latency regression. None in every real run.
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pub inject_us: Option<u64>,
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}
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/// Result of one interleaved A/B service compare.
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pub struct CompareResult {
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pub ci50: RatioCi,
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pub ci99: RatioCi,
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pub base_p50: Vec<f64>,
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pub cand_p50: Vec<f64>,
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pub base_p99: Vec<f64>,
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pub cand_p99: Vec<f64>,
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pub drop_rate: f64,
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}
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/// Interleaved A/B: `rounds` alternating baseline/candidate sessions,
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/// each yielding one p50 and one p99; bootstrap ratio-CI over the rounds.
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#[allow(clippy::too_many_arguments)]
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pub fn run_compare(
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base: &ServiceCfg,
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cand: &ServiceCfg,
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rounds: usize,
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bootstrap_iters: usize,
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confidence: f64,
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seed: u64,
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mut on_round: impl FnMut(usize, f64, f64, f64, f64),
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) -> Result<CompareResult> {
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let (mut b50, mut b99, mut c50, mut c99) = (Vec::new(), Vec::new(), Vec::new(), Vec::new());
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let mut dropped = 0usize;
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for k in 0..rounds {
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let bs = run_session(base, free_port()?)?;
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let cs = run_session(cand, free_port()?)?;
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dropped += bs.dropped + cs.dropped;
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let (bp50, bp99) = (
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percentile(&bs.latencies, 0.50),
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percentile(&bs.latencies, 0.99),
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);
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let (cp50, cp99) = (
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percentile(&cs.latencies, 0.50),
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percentile(&cs.latencies, 0.99),
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);
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b50.push(bp50);
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b99.push(bp99);
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c50.push(cp50);
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c99.push(cp99);
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on_round(k, bp50, bp99, cp50, cp99);
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}
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let total = rounds * base.count * 2;
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let drop_rate = dropped as f64 / total as f64;
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let ci50 = stats::bootstrap_ratio_ci(&b50, &c50, bootstrap_iters, confidence, seed);
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let ci99 = stats::bootstrap_ratio_ci(&b99, &c99, bootstrap_iters, confidence, seed);
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Ok(CompareResult {
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ci50,
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ci99,
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base_p50: b50,
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cand_p50: c50,
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base_p99: b99,
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cand_p99: c99,
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drop_rate,
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})
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}
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pub struct SessionResult {
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pub latencies: Vec<f64>,
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pub dropped: usize,
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}
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/// Exact percentile (0.0–1.0) of a sorted-in-place copy.
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pub fn percentile(latencies: &[f64], q: f64) -> f64 {
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if latencies.is_empty() {
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return f64::NAN;
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}
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let mut xs = latencies.to_vec();
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xs.sort_by(|a, b| a.partial_cmp(b).unwrap());
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let idx = ((xs.len() as f64 - 1.0) * q).round() as usize;
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xs[idx.min(xs.len() - 1)]
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}
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fn spawn_server(cfg: &ServiceCfg, port: u16) -> Result<Child> {
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let inject = match cfg.inject_us {
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Some(us) => format!("HOTPATH_INJECT_US={us} "),
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None => String::new(),
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};
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let cmd = format!(
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"{inject}{pin} {bin} {port} {doc} {iters}",
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pin = cfg.pin_prefix,
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bin = cfg.server_bin,
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doc = cfg.doc,
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iters = cfg.iters,
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);
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let mut child = Command::new("sh")
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.arg("-c")
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.arg(cmd.trim())
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.stdout(Stdio::piped())
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.stderr(Stdio::null())
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.spawn()?;
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// Block until the server prints "READY <port>".
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let stdout = child
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.stdout
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.take()
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.ok_or_else(|| anyhow!("no server stdout"))?;
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let mut reader = BufReader::new(stdout);
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let mut line = String::new();
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reader.read_line(&mut line)?;
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ensure!(
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line.starts_with("READY"),
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"server did not signal READY (got {line:?})"
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);
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Ok(child)
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}
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fn set_linger_zero(s: &TcpStream) {
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// SO_LINGER with a 0 timeout → RST on close instead of FIN, so the
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// tens of thousands of short client connections a load session opens
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// don't pile up in TIME_WAIT and exhaust the ephemeral port range.
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// std::net::TcpStream::set_linger is still unstable, so go through
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// setsockopt directly. The response is fully read before close, so the
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// RST is harmless.
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use std::os::unix::io::AsRawFd;
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let l = libc::linger {
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l_onoff: 1,
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l_linger: 0,
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};
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unsafe {
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libc::setsockopt(
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s.as_raw_fd(),
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libc::SOL_SOCKET,
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libc::SO_LINGER,
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&l as *const libc::linger as *const libc::c_void,
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std::mem::size_of::<libc::linger>() as libc::socklen_t,
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);
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}
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}
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fn one_request(port: u16) -> std::io::Result<()> {
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let mut s = TcpStream::connect((Ipv4Addr::LOCALHOST, port))?;
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s.set_nodelay(true)?;
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set_linger_zero(&s);
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s.write_all(b"GET / HTTP/1.1\r\nHost: x\r\n\r\n")?;
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let mut buf = [0u8; 512];
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// Read the full response (server sends Content-Length + Connection: close).
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loop {
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match s.read(&mut buf) {
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Ok(0) => break,
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Ok(_) => {}
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Err(e) => return Err(e),
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}
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}
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Ok(())
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}
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/// One open-loop load session against a freshly spawned server.
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pub fn run_session(cfg: &ServiceCfg, port: u16) -> Result<SessionResult> {
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let mut child = spawn_server(cfg, port)?;
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// Warm up closed-loop (untimed) so the first timed request doesn't eat
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// page faults / cold caches.
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for _ in 0..cfg.warmup {
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let _ = one_request(port);
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}
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let period = Duration::from_secs_f64(1.0 / cfg.rate);
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let start = Instant::now();
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let idx = Arc::new(AtomicUsize::new(0));
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let out = Arc::new(Mutex::new((Vec::<f64>::with_capacity(cfg.count), 0usize)));
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let count = cfg.count;
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let mut handles = Vec::new();
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for _ in 0..cfg.workers {
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let idx = idx.clone();
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let out = out.clone();
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handles.push(std::thread::spawn(move || {
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let mut local = Vec::new();
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let mut dropped = 0usize;
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loop {
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let i = idx.fetch_add(1, Ordering::Relaxed);
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if i >= count {
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break;
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}
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let target = start + period * (i as u32);
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let now = Instant::now();
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if now < target {
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std::thread::sleep(target - now);
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}
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// Latency from the INTENDED send time — the CO correction.
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match one_request(port) {
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Ok(()) => local.push(Instant::now().duration_since(target).as_secs_f64()),
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Err(_) => dropped += 1,
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}
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}
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let mut g = out.lock().unwrap();
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g.0.extend(local);
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g.1 += dropped;
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}));
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}
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for h in handles {
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let _ = h.join();
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}
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let _ = child.kill();
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let _ = child.wait();
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let (latencies, dropped) = Arc::try_unwrap(out).unwrap().into_inner().unwrap();
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Ok(SessionResult { latencies, dropped })
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}
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/// Pick a free loopback TCP port (small race between probe-close and the
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/// server bind; harmless on loopback with SO_REUSEADDR).
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pub fn free_port() -> Result<u16> {
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let l = std::net::TcpListener::bind((Ipv4Addr::LOCALHOST, 0))?;
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Ok(l.local_addr()?.port())
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}
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